| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Heap-based buffer overflow in RealNetworks Helix DNA Server 10.0 and 11.0 allows remote attackers to execute arbitrary code via (1) a long User-Agent HTTP header in the RTSP service and (2) unspecified vectors involving the "parsing of HTTP URL schemes". |
| Buffer overflow in RealNetworks RealPlayer 10.5 6.0.12.1040 through 6.0.12.1348, RealPlayer 10, RealOne Player v2, RealOne Player v1, RealPlayer 8, and RealPlayer Enterprise before 20060322 allows remote attackers to have an unknown impact via a malicious Mimio boardCast (mbc) file. |
| Buffer overflow in the RTSP protocol parser for the View Source plug-in (vsrcplin.so or vsrcplin3260.dll) for RealNetworks Helix Universal Server 9 and RealSystem Server 8, 7 and RealServer G2 allows remote attackers to execute arbitrary code. |
| Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and 10.5 and RealOne Player 1 and 2 allows remote attackers to execute arbitrary code via a crafted RealPlayer Skin (RJS) file, a different vulnerability than CVE-2004-1094. |
| RealNetworks RealServer allows remote attackers to cause a denial of service by sending malformed input to the server at port 7070. |
| Integer overflow in RealNetworks RealPlayer 8, 10, and 10.5, RealOne Player 1 and 2, and Helix Player 10.0.0 allows remote attackers to execute arbitrary code via an .rm movie file with a large value in the length field of the first data packet, which leads to a stack-based buffer overflow, a different vulnerability than CVE-2004-1481. |
| RealPlayer 8, 10, 10.5 (6.0.12.1040-1069), and Enterprise and RealOne Player v1 and v2 allows remote malicious web server to create an arbitrary HTML file that executes an RM file via "default settings of earlier Internet Explorer browsers". |
| Unknown vulnerability in RealPlayer 10 and 10.5 (6.0.12.1040-1069) and RealOne Player v1 and v2 allows remote attackers to overwrite arbitrary files or execute arbitrary ActiveX controls via a crafted MP3 file. |
| Heap-based buffer overflow in RealPlayer 10 and earlier, Helix Player before 10.0.4, and RealOne Player v1 and v2 allows remote attackers to execute arbitrary code via a long hostname in a RAM file. |
| Directory traversal vulnerability in RealArcade 1.2.0.994 allows remote attackers to delete arbitrary files via an RGP file with a .. (dot dot) in the FILENAME tag. |
| Integer overflow in RealArcade 1.2.0.994 and earlier allows remote attackers to execute arbitrary code via an RGS file with an invalid size string for the GUID and game name, which leads to a buffer overflow. |
| Directory traversal vulnerability in the parsing of Skin file names in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to read arbitrary files via a .. (dot dot) in an RJS filename. |
| Directory traversal vulnerability in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to delete arbitrary files via a Real Metadata Packages (RMP) file with a FILENAME tag containing .. (dot dot) sequences in a filename that ends with a ? (question mark) and an allowed file extension (e.g. .mp3), which bypasses the check for the file extension. |
| Integer overflow in pnen3260.dll in RealPlayer 8 through 10.5 (6.0.12.1040) and earlier, and RealOne Player 1 or 2 on Windows or Mac OS, allows remote attackers to execute arbitrary code via a SMIL file and a .rm movie file with a large length field for the data chunk, which leads to a heap-based buffer overflow. |
| RealNetworks Helix Universal Server 9.0.1 and 9.0.2 allows remote attackers to cause a denial of service (crash) via malformed requests that trigger a null dereference, as demonstrated using (1) GET_PARAMETER or (2) DESCRIBE requests. |
| RealPlayer 8 allows remote attackers to cause a denial of service (CPU utilization) via malformed .mp3 files. |
| pnserver in RealServer 5.0 and earlier allows remote attackers to cause a denial of service by sending a short, malformed request. |
| Heap-based buffer overflow in the embedded player in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, and Helix Player allows remote malicious servers to cause a denial of service (crash) and possibly execute arbitrary code via a chunked Transfer-Encoding HTTP response in which either (1) the chunk header length is specified as -1, (2) the chunk header with a length that is less than the actual amount of sent data, or (3) a missing chunk header. |
| Heap-based buffer overflow in vidplin.dll in RealPlayer 10 and 10.5 (6.0.12.1040 through 1069), RealOne Player v1 and v2, RealPlayer 8 and RealPlayer Enterprise allows remote attackers to execute arbitrary code via an .avi file with a modified strf structure value. |
| Stack-based buffer overflow in the HandleAction function in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to execute arbitrary code via a long ShowPreferences argument. |