| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| RealPlayer 8 allows remote attackers to cause a denial of service (CPU utilization) via malformed .mp3 files. |
| Integer overflow in pnen3260.dll in RealPlayer 8 through 10.5 (6.0.12.1040) and earlier, and RealOne Player 1 or 2 on Windows or Mac OS, allows remote attackers to execute arbitrary code via a SMIL file and a .rm movie file with a large length field for the data chunk, which leads to a heap-based buffer overflow. |
| Directory traversal vulnerability in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to delete arbitrary files via a Real Metadata Packages (RMP) file with a FILENAME tag containing .. (dot dot) sequences in a filename that ends with a ? (question mark) and an allowed file extension (e.g. .mp3), which bypasses the check for the file extension. |
| ** UNVERIFIABLE, PRERELEASE ** NOTE: this issue describes a problem that can not be independently verified as of 20051208. Unspecified vulnerability in unspecified versions of Real Networks RealPlayer allows remote attackers to execute arbitrary code. NOTE: it is not known whether this issue should be MERGED with CVE-2005-4126. The information regarding this issue is extremely vague and does not provide any verifiable information. It has been posted by a reliable reporter with a prerelease disclosure policy. This item has only been assigned a CVE identifier for tracking purposes, and to serve as a concrete example for discussion of the newly emerging UNVERIFIABLE and PRERELEASE content decisions in CVE, which must be discussed by the Editorial Board. Without additional details or independent verification by reliable sources, it is possible that this item might be RECAST or REJECTED. |
| Heap-based buffer overflow in the embedded player in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, and Helix Player allows remote malicious servers to cause a denial of service (crash) and possibly execute arbitrary code via a chunked Transfer-Encoding HTTP response in which either (1) the chunk header length is specified as -1, (2) the chunk header with a length that is less than the actual amount of sent data, or (3) a missing chunk header. |
| Heap-based buffer overflow in vidplin.dll in RealPlayer 10 and 10.5 (6.0.12.1040 through 1069), RealOne Player v1 and v2, RealPlayer 8 and RealPlayer Enterprise allows remote attackers to execute arbitrary code via an .avi file with a modified strf structure value. |
| Buffer overflow in the RealNetworks RealPlayer client versions 6 and 7 allows remote attackers to cause a denial of service via a long Location URL. |
| Directory traversal vulnerability in the web server used in RealPlayer 6.0.7, and possibly other versions, may allow local users to read files that are accessible to RealPlayer via a .. (dot dot) in an HTTP GET request to port 1275. |
| Buffer overflow in Real Networks RealPlayer 8.0 and earlier allows remote attackers to execute arbitrary code via a header length value that exceeds the actual length of the header. |
| In Real Player through 20.1.0.312, attackers can execute arbitrary code by placing a UNC share pathname (for a DLL file) in a RAM file. |
| In Real Player 20.0.8.310, there is a DCP:// URI Remote Arbitrary Code Execution Vulnerability. This is an internal URL Protocol used by Real Player to reference a file that contains an URL. It is possible to inject script code to arbitrary domains. It is also possible to reference arbitrary local files. |
| In Real Player 20.0.7.309 and 20.0.8.310, external::Import() allows download of arbitrary file types and Directory Traversal, leading to Remote Code Execution. This occurs because it is possible to plant executables in the startup folder (DLL planting could also occur). |
| In Real Player 20.0.8.310, the G2 Control allows injection of unsafe javascript: URIs in local HTTP error pages (displayed by Internet Explorer core). This leads to arbitrary code execution. |