| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| A heap-based buffer over-read was discovered in wasm::WasmBinaryBuilder::visitCall in wasm-binary.cpp in Binaryen 1.38.22. A crafted wasm input can cause a segmentation fault, leading to denial-of-service, as demonstrated by wasm-merge. |
| A heap-based buffer over-read occurs in AP4_BitStream::WriteBytes in Codecs/Ap4BitStream.cpp in Bento4 v1.5.1-627. Remote attackers could leverage this vulnerability to cause an exception via crafted mp4 input, which leads to a denial of service. |
| In elfutils 0.175, a heap-based buffer over-read was discovered in the function elf32_xlatetom in elf32_xlatetom.c in libelf. A crafted ELF input can cause a segmentation fault leading to denial of service (program crash) because ebl_core_note does not reject malformed core file notes. |
| SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Map1toN in video/SDL_pixels.c. |
| SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in SDL_FillRect in video/SDL_surface.c. |
| SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in SDL_GetRGB in video/SDL_pixels.c. |
| SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Blit1to4 in video/SDL_blit_1.c. |
| SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitIMA_ADPCM in audio/SDL_wave.c. |
| SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in SDL_LoadWAV_RW in audio/SDL_wave.c. |
| SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (outside the wNumCoef loop). |
| SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in MS_ADPCM_decode in audio/SDL_wave.c. |
| SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in IMA_ADPCM_decode in audio/SDL_wave.c. |
| SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (inside the wNumCoef loop). |
| SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in IMA_ADPCM_nibble in audio/SDL_wave.c. |
| In Dovecot before 2.2.36.3 and 2.3.x before 2.3.5.1, a local attacker can cause a buffer overflow in the indexer-worker process, which can be used to elevate to root. This occurs because of missing checks in the fts and pop3-uidl components. |
| Buffer overflow in SonicWall SMA100 allows an authenticated user to execute arbitrary code in DEARegister CGI script. This vulnerability impacted SMA100 version 9.0.0.3 and earlier. |
| Stack-based buffer overflow in SonicWall SMA100 allows an unauthenticated user to execute arbitrary code in function libSys.so. This vulnerability impacted SMA100 version 9.0.0.3 and earlier. |
| Buffer overflow vulnerability in Autodesk FBX Software Development Kit version 2019.5. A user may be tricked into opening a malicious FBX file which may exploit a buffer overflow vulnerability causing it to run arbitrary code on the system. |
| In Poppler 0.73.0, a heap-based buffer over-read (due to an integer signedness error in the XRef::getEntry function in XRef.cc) allows remote attackers to cause a denial of service (application crash) or possibly have unspecified other impact via a crafted PDF document, as demonstrated by pdftocairo. |
| A heap-based buffer over-read was discovered in wasm::WasmBinaryBuilder::processFunctions() in wasm/wasm-binary.cpp (when calling wasm::WasmBinaryBuilder::getFunctionIndexName) in Binaryen 1.38.22. A crafted input can cause segmentation faults, leading to denial-of-service, as demonstrated by wasm-opt. |